woensdag 23 november 2011

Anno 2070: Building an Eco metropolis basic steps

I'm currently playing Anno 2070, and found a building strategy for the Eco's I like to share.

First off when you start a continuous game or one of the side missions as the Eco's you should quickly claim 3 islands.

  1. Your City island,make sure it's the largest available and build your depot on a big coast
  2. A farm island, it should be as large as possible and have the tea and rice or vegetable fertility
  3. Factory island, should have a river with a minimum of 4 resource spots and at least 3/4 mines
First settle the island you want your city on, quickly get all the resources out of the depot and search for islands that fit the farm and industrial island, if a fertility is missing you can buy them.

On your farm island, start up a building materials production, personally I find the following layout the best
for this:

You should also put some tea plantations in, the following layout should work very well:

Note that until you can build more ships you will have to transfer the products manually, well you could set up a trade route with your start ship, but believe me you're going to need it.

Once the islands are settled turn your attention to your city island, place a city centre in the middle, a Eco city centre is 5*8 tiles. Put a road around it, put on the long sides 3*2 houses and make sure there all connected, add another 2*3 block on each side outwards from the city centre. The outer road of this should be roughly 15 tiles away from your city centre, expand this road up and down, and fill the space between this and the central roads with 6 house blocks, do not fill the central open space. You should then place 2 new city centres on this central path, make sure the outer road can be drawn all across and that you have some space left on the side.
The should be three 6-house blocks between city centres, not sure now.

Now for this central park, its the right size for concert halls,place 2 on the central park in a way that they cover most of the houses, some houses will not be covered, this should be near your central city centre. Build a concert hall on the outside of the outer road at the level of the central city centre, and put roads among them.

All your houses should now be able to upgrade to the next level, now you can mirror this after you done the next steps.
Make sure that you have 4-6 fisheries to supply food to the city.

Note this will require a lot of micromanagement though, early on you'll have to ship stuff from your farm island manually in order for your city to grow, you could off course put the building materials on your main untill your on the next level.

A few tips from the next level already:
*You should find that the range of the educational network spans 1/2 of the city grid when build near one of the outer city halls, on the central park with 2 you can cover the entiry city.
*Fill the rest of the gaps with fire stations, with this pattern you can cover the entire city medical with 6 hospitals on the outer road.
*Turn off medical and fire protection and only turn them on in case of disaster, it will save a lot of money, but having them in that arrangement allows you to contain either disaster almost instantaneously.
*Build a trade  ship and start a trade route between your main and farm island, you can add stuff or better ships later.

Pictures come from the Anno 2070 Wikia

2 opmerkingen:

  1. Tea plantation image doesn't seem to load for me. can you check? Thank you for the guide. Anno 2070 is very good!

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